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From - Sun Oct 04 11:07:29 1998
Date: Sun, 04 Oct 1998 11:07:24 -0500
From: Myrla Kurosawa <myrla@kef.net>
Organization: Ka'at Exploration Fleet
To: Gyroplast <gyroplast@wtal.de>
CC: Ragnar Fyri <ragnar.fyri@daf.no>, sfox@funtv.com,
   josefcub@usa.net, tigra@lionking.org, Jamzhart@aol.com,
   Talbain@ix.netcom.com, sfox80@juno.com,
   wizzes_gandalf@hotmail.com
Subject: Re: Pfff... a subject line. PAH. Just read it!

Gyroplast wrote:

> *ahem*
> Guilty as charged, I'm afraid...in fact, the malfunction was caused by improper
> handling AND a bug. When some text is passed over as the dbref to link to,
> it is converted to a zero in the program, and I forgot to check that before
> actually
> linking the 'room'. Now, before Myrla gets mad about that, I already fixed it.
> ;)

oh, good.  :)  


> BTW, the exits in room #0 can only be seen by examining the room, so no chance
> for your
> unenlightened mortal eyes to get action spammed there! Yaddayaddayadda! :)
> (I didn't expect #0 to be THAT mysterious anyway; Can't even mortals tport
> there?)

Getting spammed in room #0 is an experience.  The entire rest of the
muck is linked to that room. Do an ex here, and you'll get a list that
scrolls on and on and on and on and on..... :)

Yes, mortals can tport there. The place is set l. (linkable)  Gyro? is
this setting really needed?  Wizzards are unaffected by link settings,
but what about the actions that are placed there?


> Now here comes something Jabari might want to @fwap me for...
> (we have a global 'fwap' action among with some others, BTW! Look at a list with
> 'hug #glist' ;) )
> Why don't we have something like a global taxi system as seen on FURRY? I mean,
> I'd also prefur
> something else than ANOTHER boring taxi, but I consider it as VERY useful!
> To be honest, I strolled around the MUCK a few times now, but was rarely able to
> discover
> some decent areas without using my wiz powers. Even WITH the use of @find an ex
> it was pretty
> difficult, that's why I wonder how a MORTAL would stumble into interesting
> locations...
> Sooo... The global tport dests are fine, but a taxi would be even better in my
> opinion, no?

Bluedevil started something similar long ago.. its the shuttle you see
in the park. At present, it only takes you to the Space Port and back
again. We really do need to complete it.  As far as finding areas on the
muck, there are lots of neet areas (in various stages of contruction)
scattered around the muck.  We need to get everything linked in
coherantly so that they may be found.   

I have *lots* of space in my park development. It was my intention for
that to be the starting place for the muck, and that you should be able
to get to most anyplace from there (if you walk far enough).


> Let me know if I'm not the only fur with those thoughts, then all I need would
> be
> a permission from Tigra or Myrla, and some volunteers with good ideas regarding
> the
> description, the available locations and all this stuff, since I can't do
> EVERYTHING. ;)

Permission?  You got it. :)   Check with me on location possibilities.

 
> Okay, a last NOTE.
> As you all should know, the fur known as Salem is FuzzyLogic's official mayor,
> (I won't rant about the way the election was done, that did Myrla already...)
> and therefore has the privilegue (AND NOW THE ABILITY!) to change the currency.
> So expect a change in the next few hours, I'm sure he's going to try it out.

Excellent!  Thank you, Gyro. I took a look at the means by which our
esteemed mayor is able to do this. Nice work!

                                 ...Myrla

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