[In addition to the usual edits I have corrected a little typo in the Short description.] ============================================================================= Short: Small object with big ambitions Author: Ragnar Fyri (ragnar.fyri@daf.no) Uploader: Ragnar Fyri (ragnar.fyri@daf.no) Type: pix/imagi To be honest I did not really invent this object, I found it in a 3D dra- wing tutorial in a magazine once. What I *have* done is create an Imagine version with colours and (kind of) texture, name it and make the rather strange decision to turn the simple design into a "round robin" object. Starting with the name, "svirgel" (pronounced approximately like "sea- gull" with a few extra sounds) does not really mean anything (apart from this object of course!), it is just a word I came up with and liked the sound of. At one point I found that I had used the same name for a different object, but I changed that quickly... Now for the nominally interesting part: The svirgel is a round robin object. What I mean by that is that I "challenge" other 3D freaks to create their own svirgel (in the format of whatever program they are using), use it in a picture and post it somewhere (Amiga users would post it on Aminet of course) with a reference back to this file, which with a bit of luck would get more people involved. This archive does not include an object file because the idea is to make your own with a personal touch. It's very simple really: - Make three cubes with the axis at the center. (In Imagine this is done by making a 1*1 plane and extruding it to its own length, then moving the axis). - Rotate each cube 45 degrees on a separate axis (One around the X axis, the other around Y and the third Z). - Give each cube a visual characteristic that makes it different from the others. I used primary colours, you could use different materials, textures, whatever. Anything goes as long as the object is still recognizable. You could make cubes of ice, water and steam if you like! That's it. To make my own PCS (Primary Colour Svirgel) look a bit less dull I used the chrome attributes that came with the program, toning down the shininess a bit so that the letters both cast shadows and are reflected in the surface. Two effects for the price of one. ;) Credit Where Due Dept.: To make the environment around the svirgel marginally more interesting I used some files from Aminet. Floor tiles: gfx/3d/FLOTIL10.lha by Luca Guerri and Alessandro Boni Lettering: gfx/3dobj/Imagine_Fonts.lha by Chris Poirier (uploader) Asker, June 2002 Ragnar Fyri ragnar.fyri@daf.no ICQ# 38891981